Real Stunts for Reference
Between games to reference and real life, for my particular level which I want to be in a town, midday or so with a shopping mall nearby. I find it important for my character since she is a carpool mom who drives a mini-van with the potential option of having monster-truck wheels. She is a very over-protective mom who is hardcore. She likes tattoos and big guns but she only puts on this hard personality due to her love for her kids. Anyways, so I started just researching things that came to mind.
Some game stunts which I looked at came from Mario Kart, which I was able to actually play and interact with some obstacles, and then watching youtube of other games i know as well such as Crazy Taxi, and Midtown Madness 3. For starters, I watched Mario Kart Wii and listed what I thought was cool about the track.
Dry Dry Ruins: Falling pillars (would include more for a run-down looking place or a building that is being demolished) Sand that falls onto the road from someplace that slows the player (oil or water slick?)
Toad Factory: Stuff that squishes the player (a junk yard that has a crane that can plow the player?)
Delfino Square: Hidden tracks that are hard to see in the city (alleyways? a Walmart back lot?)
Midtown Madness: Falling billboards, falling lamp posts and stairs to climb up. These were a couple of things about this game that I really enjoyed which was the realistic feel to it. The game isn't necessarily a racing game against others, instead you are racing the clock. There are more normal day-to-day things in this game such as boxes, chairs with umbrellas, trees, cones, mailboxes, and fences that you can hit and move around with your car. Also the cars in the game are cars that you would see in life like mini coopers, Ford trucks, minivans and hummers.There is also a large amount of pedestrians that are easy to run over as well as cars. The roads also become Y which force you to chose which way to go which is exciting since it gives you a choice and you're not aimlessly following a set path. I really enjoy watching this game and researching its obstacle qualities.
http://www.youtube.com/watch?v=G1UWsu6JU7Y
Crazy Taxi: This is an older game with less "things" in the levels than Midtown Madness however, the whole point of the game is to be as crazy as possible so there's a lot of crashing and jumping over things. One thing that stood out to me was the bridge that is drawn up that you have to jump over. Another plus about this game that is different from others is that the level isn't purely flat. It adds more drama to the game by adding huge hills (due to it being in San Francisco). For my level if it's possible, I would love to add a hill or something that changes the variation of the land.
Real World Tricks and Stunts
When first looking on youtube for videos of people doing amazing stunts, I first looked at monster-truck shows. Some stunts I saw that would be fun was driving through fire (in the show they drove through a fire ring). Also, ramps for wheelies (like sidewalk bars on stairs?) and dead car obstacles (that the monster trucks would jump over). Those were some basic stunts that I recognized that were cool to watch but were not something that inspired me to put in my own level apart from the fire which would be fun to add.
Racing through the City:
http://www.youtube.com/watch?v=LuDN2bCIyus
Mega Racing Hot Wheels Track:
http://www.youtube.com/watch?v=BzTRTQkmHpU
Too Fast Too Furious - Tokyo Drift
A lot of this movie is about drifting and I wanted to see how they actually did that so I watched the movie and documented my findings. I tried to look at building and road structures that required the characters to drift in the movie. They first start out in a building lot where there are added jumps thanks to dirt piles, metal boxes hanging around, porta potties, and wood ramps. Then the scene moves to Tokyo where they race in a tall car parking lot. Due to the cramped space, they were forced to drift up to the top of the parking lot. The majority of the movie doesn't have a lot of jumps and extreme stunts but I liked how it interacted heavily with the city of Tokyo. I feel like that's something that I want to include in my map, a connection to the environment and things to make sense in that world.
Comments
Post a Comment