Isometric Map

For game design for our toy level, we had to create an isometric map that illustrated our layout. This is my second pass on the layout, and I really just tried to capture the mood of my level. Based on my pitches of my three ideas, I ended up continuing on with the first pitch - the ring level. I made my game more of a marathon where you have to go through rings in order to get to the next levels and escape, you only have a set amount of time to get there and other obstacles in your path that get harder as you get closer to the end. Here is my simple map layout:

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