Final(ish) High Poly Boss Sculpt

So some time has gone by since I last posted but for tomorrow's class, our high poly sculpt is due. I am not nearly done to satisfaction but did my best for the deadline though I will go back in my free time and fix things that I didn't get to. Here is the turn around face sculpt that I had a few days ago.























So there were some problems with her face (besides not developing the lower part of her mouth) like the side views in particular. Her facial shape was too flat and she was missing some folds around her nose and her tear duct was missing. So I fixed most of the problems and here is the "final" high poly sculpt.


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